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Update 1.0.7: World Bosses

Orbit Team


World bosses are live. Five of them, each with its own fight instead of the same boss wearing five skins.

WORLD BOSSES

Kristhar never moves. It spins in place and fires at three pilots at once, and when it winds up for its special the spin gets much faster. That acceleration is your warning.

Imperion doesn't attack at all. It sits anchored while 48 probes do the work, spread wide enough that you have to go in after them. Kill one up close and it takes a quarter of your health with it. It only casts two ground specials, at 50% and 10% of its health.

Sybaris blinks. It vanishes and reappears next to a different pilot every few seconds, so it can drop its special right on top of you. That's why its zone pulses twice instead of three times.

Devorath pulls. Everything in a wide radius drifts toward it, and you can fly out of it, but you have to want to.

Umbros splits into three at half health. Two are decoys, all three shrink, and the real one hides among them.

THE GROUND SPECIAL

The red zone is now centred on the boss and follows it, so the rule is the same for everyone: get away from it. Each boss paints it differently. Kristhar drops red bolts from the sky, Devorath spins a vortex, Sybaris cracks the ground, Umbros seeds spores, Imperion marks a targeting grid.

Your DP now cuts that damage, up to a point. Enough armour buys you one extra pulse of margin, never immunity: eating the full cast still kills anyone.

The boss is untouchable while the zone is up. Everything you fire at it misses until the last pulse lands.

LOOT

Every kill still guarantees one T4 piece, raffled by damage among survivors. On top of that, each cache now rolls a 5% chance at the boss' own T3 gear and a 1% chance at its T4 drone. Kristhar drops the LF-3, Devorath the LF-3M, Sybaris the GEN-7100, and Umbros and Imperion the SGEN-B1.

The schedule is on the World Bosses page, with each spawn shown in your local time.

MARKETPLACE

Pre-orders were creating one entry per unit and charging for one. A 20 unit order now takes a single slot, shows the total price, and cancels as one. When a unit fills, it waits there for you to collect it and the rest keeps hunting.

Selling works the same way. A partial sale no longer spawns a second listing underneath just to collect the money: it stacks on the listing itself, and the total you've collected shows in the header.

Lasers, generators and beacons can now be listed in bulk, like drones. One listing and one pre-order per item, and there's a tier sort next to the search box.

ALSO

REP-2 repairs in 100 seconds and REP-3 in 60. The boss arena has its own backgrounds. Dying to a world boss now explodes properly and gives you the respawn screen instead of quietly moving you home.