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FIJADO update
Update 2.0.2: Hallow Hordes top 5 rewards, Titles, the Merchant and the X-4 elite map
Pilots,
Update 2.0.2 is live. Hallow Hordes now pays its top 5, the first title is up for grabs, X-4 becomes an elite map and every base gets a Merchant. Here is everything that changed since 2.0.0.
On PC the launcher updates the game for you. On Android and iOS, update from the Play Store or the App Store.
Hallow Hordes: top 5 rewards

When Halloween ends on November 2 at 00:00 UTC, the top 5 of each board get their reward by mail. All rewards are bound.
Top solo: best round alone
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 |
Top group: best round in a group
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 |
- Best rounds freeze when the event ends. On a tie, the pilot who reached that round first wins.
- The window was redesigned on PC and mobile: time left, your best solo and group rounds with your place, both boards with the reward of every place, and your own row under each board.
Titles

- A title is a gold name under your ship. Each title has one holder on the whole server, and the holder can be a pilot or an alien.
- Kill the holder and the title is yours. Lasers, missiles, rockets and mines all count. If an alien kills the holder, that alien takes the title, and destroying it wins the title back.
- If the holder dies any other way, the title goes to a random alien on that map. After 30 days offline, it goes to a random alien somewhere from X-1 to X-8 or in MEV-5.
- You hold one title at a time. Win a second one and your old one goes to a random alien.
- Hallow Hordes, Gates, boss arenas and the tutorial never move a title.
- The first title is Hallow Besieger, in Halloween orange. It goes to the solo #1 of Hallow Hordes when the event ends.
- New Titles tab in the Ranking, with the record of each title (the longest anyone held it) and its current holder.
The Merchant

- Sell cargo is now the Merchant: a hologram of your faction's trader that turns to look at you while you sell.
- Put your remnants on the pad, change the amount with the minus and plus buttons or use Sell all. You see the offer before selling, and you hold the button to sell.
- You can sell several kinds of remnants in one go.
- PC and mobile.
X-4: the elite map

- X-4 is now the step between X-3 and X-5 for solo players. It has Elite Kaya, Elite Simon, Elite Kordon, Elite Devol and Elite Xyberon, plus Boss Simon. Each one is a little tougher than the one before, from just above a Kordon to just below the aliens of X-5.
- Recommended AP for X-4: 100.
- Xyberon and Boss Xyberon move to X-3.
- Elites have a new animated blue aura, so you can spot them from far away.
- Elite remnants: every elite drops its own remnant. Each unit is worth a lot more, so one kill no longer fills your cargo. The MEV-5 elites (Xyberonit, Dranok, Klin and Klon) work the same way, with the same credits per kill as before.
- New missions: after the MP-3, a chain of three X-4 missions (levels 15 and 16) leads you to X-5. X-4 also has a repeatable Elite Sweep. If you already finished missions that now come later in the chain, you keep them.
Maps and aliens
- X-1: Strun and Boss Strun now live only in X-1, with 50 Strun on each base map (was 45).
- X-2: Kaya, Simon and Boss Kaya.
- X-8: twice the Tharkun (20) and two Boss Tharkun.
- Xyberonit and Tharkun boxes carry half the remnants, each worth twice as much. Boss Xyberonit remnants pay more than before.
- Imperion probes no longer stay frozen after the Imperion dies. They keep guarding the area, then blow up a minute before the next Imperion appears. They drop nothing.
- Aliens turn smoothly instead of in steps.
- Every alien name is now written in capitals with the boss frame.
Combat
- Each laser spends its own ammo. Two lasers firing use two rounds per shot. A broken laser doesn't fire and doesn't spend ammo. With fewer rounds than lasers, only that many lasers fire.
- Loot is rolled when a box is opened or collected, with the Loot Scroll and pet bonus of the pilot who picks it up. In a group, let the pilot with the Loot Scroll collect. You also see what is inside before you take it.
- Drones with Cron Stones: a failed attempt now has a 40% chance to drop a level (was 30%).
- The Most Wanted skull no longer spins above the ship. It sits right after the name, in place of the faction icon, with a red glow. Each Most Wanted level has its own skull, also in the Ranking.
- Most Wanted pilots keep their rank letter when their honor goes negative.
Ranks
- Only pilots level 3 and up count for the Gear Score percentile.
- SS no longer takes places from S+, S and S-, and every letter has at least one pilot.
Life skills
- Life skill tools wear with use: the Drill for every ore you pick, the Tractor for every box, the Refiner for every processing cycle and the Catalyst for every LAB craft. At 0 durability the tool stops giving its bonuses until you repair it at the blacksmith. Generators and bonus pieces never wear, and nothing wears inside Hallow Hordes.
- Drill: it now cuts the same time per pick at every enchant level. Apprentice -6 s, Skilled -7 s, Artisan -11 s.
- New life skill missions: each life skill has a chain that leads you to your first gear. Reach Apprentice 1, equip your Novice generator, buy your Apprentice tool and enchant it to +5, +7 and +10 with Diamond Crystals you make yourself. Another chain covers the bonus pieces. Diamond rewards are bound.
- Early mining goals are lower: Copper 5, Cobalt 5 and Terbium 10.
Factory
- Manufacture now makes ammo, missiles, the mine, RL-4, extras and beacons. They moved from the LAB, and these recipes give no extra units and no Diamond Fragments.
- RKT-A and RKT-M can no longer be crafted. Buy them in the shop.
- Every processing station needs the exact amount of each material and doesn't show the result before you make it.
- A LAB experiment with the exact recipe of another station tells you where it is made, and nothing is burned.
- Grinder: 1 ore makes 1 dust (was 3).
- PC: click an item in the inventory next to the Factory to put it in the first free slot.
Ships and inventory

- More cargo: Liberator, Piranha and Nostromo carry 600 (was 400), the Class-BB 1,000 (was 500).
- The Nostromo costs 5,000,000 credits (was 10,000,000) and the Defcom 75,000 (was 150,000).
- Class-BB hull: 350,000 (was 250,000).
- Switch ship was rebuilt on PC and mobile: a compact list of your ships and a detail with the ship, its tier, hull, speed, cargo and slots. Picking a ship no longer switches to it. Press Switch to to change.
- Every pilot gets 2 more inventory slots: the base goes from 8 to 10. The limit is still 100.
Enhancement guide

- New Guide window with three tabs: Recipes, Drops and Enhancement. PC and mobile.
- The Enhancement guide has 14 chapters with real screenshots: how the window works, materials, chances, what you lose when you fail, recommended failstacks for every level, how to build failstacks cheaply, the Cells Bank and books, Cron Stones, repair, drones, life gear and common mistakes.
- Enhancing takes stones from the stack you put on the altar, bound or not.
Server events
- EXP, Loot and the new Life EXP bonus can now be turned on for the whole server at any time. They show next to your buffs on PC, as a badge on mobile and in the chat when you log in.
- On mobile you can hide the badge in Settings. The bonus still works.
New pilots
- New tutorial: your Phoenix crash-lands at your base and the Merchant guides you step by step. You get a free Defcom, gear up, enchant an MP-1 to +7 and finish by taking on Boss Strun.
- Pilots who were in the middle of the old tutorial start the new one from the beginning.
- The daily calendar, daily choice, Hallow gift and Legacy Seals unlock when you finish the tutorial.
Marketplace
- The reference price mixes the table price with real sales while there are few sales. After 10 sales between different pilots, the market alone sets it. It can now go from x0.2 to x5 of the table price.
- Each price list has two parts with their own scroll: listings on top, orders below.
- Sell opens with your current base expanded, and you can collapse or expand each base.
- Stackable gold items (Blessing 30 days, Pilot Name Change, Faction Transfer) go back to your Marketplace Storage by quantity.
Referrals
- New rewards for Active Pilots and Supporters. Active Pilots now need level 15 and 15 hours played. All the details are on the Referrals page.
More changes and fixes
- PC SHIP panel: thicker HP and SH bars. Click a bar to see current / max.
- PC: the Safe zone chip is green glass with a shield.
- PC: pickup windows open above what dropped and fit what is inside.
- Storage and Marketplace Storage expanders from boxes and packs can be used past the shop limit.
- Storage: a bound and a normal stack of the same item now show and withdraw correctly.
- Chat item links show the item name in your language.
- Recover max durability: Use Artisan is locked while Continuous is running.
- The group panel no longer disappears after opening a window from the menu.
- Changing maps no longer flashes the new map from your old position.
- Box roulette prizes show correctly on PC.
- Probes are drawn at their real size.
- Switching to a new pilot no longer opens pilot select on top of the faction screen.
General bug fixes and improvements.
See you in orbit.