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FIJADO update

Update 1.0.9: faster maps, pet fuel and a slower mine

Orbit Team

Every model in the game has been rebuilt. It is the least visible change on this list and the most important one: the freezes when you entered a map came from models that were never made for a game.

PERFORMANCE

The Klon had 3,069,542 triangles. The Xyberon had 3,131,300. For something that takes up about eighty pixels on your screen. A character in a modern AAA game runs between 50,000 and 150,000.

All 84 models have been remade to a real budget: 20,000 triangles for small aliens, 30,000 for drones and ship skins, 100,000 for world bosses. Textures went from 4K down to 2K, and to 1K on mobile. The whole catalogue dropped from 3.98 GB to about 0.6 GB.

You should feel it the first time you jump into a map you have not visited yet.

PET FUEL IS BACK

Pets burn fuel again, and this time it actually works. The old system counted actions and kept the count in your session, so reconnecting handed you sixty free actions every time, forever.

The tank now lives on the pet and drains by time while it is active. A full tank lasts 30 minutes on a T1 and 2 hours on a T5. There is a countdown next to your active pet and a REFUEL button that tops up one unit or fills the tank.

With an empty tank the pet does nothing: no loot, no mining, no boxes.

MINING

Ore takes 10 seconds to pick instead of half a second, and Mining mastery brings that down to 2 seconds at the top. Until now mastery did nothing for your mining speed. It does now, and it is the main reason to level it.

Nodes also take longer to come back: 6 minutes, and 10 for platinum. The platinum field in MEV-5 went from 250 nodes down to 150.

Crude oil is no longer stuck in X-3 and X-6. There are 70 new nodes across MEV-4 and MEV-5, out in full PvP space, because pet fuel needs them.

STELLAR CORES

Getting past +15 needed a Stellar Stone. A Stellar Stone needed a Stellar Core. Cores only came out of T3 beacon boxes, T3 beacons are a lab recipe, and lab recipes had to be guessed blind. Nobody was getting through that.

Cores now drop from every beacon tier, more often the better the beacon, plus a small chance from aliens in X-5 and above.

CRAFTING RECIPES

All 55 recipes are now published at orbitlegacy.com/recipes. Ingredients and exact amounts, generated straight from the game server, so the page cannot drift out of date.

The lab still asks you to craft each one once to learn it. What it no longer asks is that you guess three ingredients and their exact quantities out of billions of combinations.

WING-X

The Wing-X is a territory ship, and now the game says so. In your own company maps, X-1 to X-8, it flies at 220,000 HP with double shield pool and 10% more damage against aliens. Anywhere else it keeps its speed and its full cargo but deals 15% less laser and missile damage.

Until today it quietly dropped to 64,000 HP and half its cargo the moment you left X-4, and nothing anywhere told you. The shop card now explains all of it before you pay.

FIXES

MEV-4 and MEV-5 were showing a safe zone around the portals. There was never one there: the server let you be killed while the game told you that you were safe.

The marketplace crashed when you opened the bulk selector on an item that was not engraved.

Ore harvesting plays its sound once instead of looping it, and stops if you fly off in the middle of a pick.